Archive for the ‘General’ Category
art in video games: alice: madness returns

I’ve always been been interested in video games as art (I blogged The Path for that reason), therefore, I am going to talk about Alice: Madness Returns and pretend like it’s relevant to this blog because it’s a pretty game. I DO WHAT I WANT
It is the sequel to American McGee’s Alice, aka one of my favorite games ever. In the original Alice’s whole family dies in a fire and she ends up in an asylum; she goes back to Wonderland and has to defeat the Red Queen to save herself. The sequel is a similar story – after leaving the asylum Alice is in an orphanage and struggling with the past; she has to save Wonderland again and uncover what really happened the night of the fire. Of course Wonderland is all messed up and being destroyed and Alice has to hack and slash her way through various creatures to get to where she needs to be. The ending was a little twisty and a lot darker than the original.


I was going to play it in reasonable intervals but then I decided to just go all out and get it finished. The joke was on me because the game is SO LONG. OMMGGG. And it’s not that it’s just a long game, but it’s extremely repetitive. It’s just a platformer with some combat and the occasional puzzle (which admittedly are nice breaks) but the puzzles are identical save for their appearance and art direction (no matter how awesome) can’t carry a game through such tedious gameplay. There was one section in particular that made me want to kill myself (this guy knows my pain). A lot of reviews complained about how the game dragged on, so it’s not just that I have a short attention sp
BUT the platforming is actually well-done for the most part and it’s pretty fun. I think if I hadn’t played the game for like a trillion hours straight I wouldn’t have been so annoyed by the repetitiveness. And the way the game looks almost makes up for everything ever! Apparently Steam has a new-ish feature that takes screenshots for you and I wore that feature out. I really like the way they did the ‘theatricals’ – everything had a 2D paper look:

And there were three


We also made a stop in mixed-media assemblage world and we learned why you should stop using doll parts in your assemblages. I have NEVER seen a doll-part-involving assemblage that was “cute,” ever. I get the feeling some of them are “supposed” to be but they are always just creepy. Period. /tangential mixed-media rant

Actually, the lower levels of the Dollhouse chapter did creep me out quite a bit and I have a pretty high creep threshold. It actually reminded me quite a bit of Jan Svankmajer’s Alice which may or may not have been intentional (tried to find a youtube clip but they’ve been pulled for copyright).
I was glad to see the crying/Pool of Tears Alice statue from the first game again; it was one of my favorite things in the first (which I guess is kind of weird). I even designed a layout around it, back when I had that domain where I changed the look every 5 seconds. Dang, I’m surprised I still have a screenshot of it.


This is a pretty straight-forward game-y game, as opposed to The Path which tried to mess with how you played and how a game can be used to tell a story. Alice still gets into the art category though because of the look and I think the look is kind of the point of the whole thing anyway.
In conclusion: recommended and a worthy successor to the original. Don’t play it all at once though. Also, I want a vorpal blade.
Also this:

The Cult of Stuff
Less of Comfortable Shoes Studio has posted a series of blog posts on the Cult of Stuff, the idea that you need more stuff – expensive supplies, fancy kits, shiny & sparkly tools – to create art worth caring about.
Check this out:

This is the entirety of my art supplies (and as you can see some of it isn’t even supplies, like the row of completed journals); usually half of it is all over my table but I stacked it up all nice for you guys. I’d always considered this to be a ton of stuff (I’ll probably toss the entire bottom row when I move) but then I see people with entire craft rooms filled to the brim. Bananas!
I’m a proponent of limiting your supplies so I’ve been enjoying the Cult of Stuff discussion (Less has done a link roundup, saving me the trouble!) and thought I’d throw in my thoughts.
It’s “interesting” or “unfortunate” that so many people have forgotten that one of the functions of art – and the primary function of art journaling in particular – is to express the artist’s intent/emotion/bad hair day. A lot of people seem to work backwards – technique or supply first, sentiment second. It should be the other way around: decide what it is you’re trying to say and find the best way to say it. Maybe this means you DO need super fancy paint or such…but probably not. What you’ve got will probably work just fine. In fact, Less has created a whole (free) workshop on the Art Journaling Ning around the concept of actually using the stuff you already have.
If you’ve watched my videos, you’ve probably noticed that I tend to use a lot of thin layers of color. I get a surprising number of people asking me what paint I’m using to get that effect. Every time somebody asks I have a little laugh with myself because it’s the cheap-ass acrylic craft paint mixed with tons of water. I “discovered” this “technique” while I was trying to conserve paint because I was too lazy to go to the store and I had to figure out a way to stretch what I had.
The vast majority of my quote unquote techniques are actually just that sort of problem solving. The reason I feel relatively comfortable screwing up inventing new-to-me methods is because I use cheap everything so I have no excuse or worries. I think a lot of people buy expensive supplies because it makes them feel arty but also provides them with a “reason” why they can’t actually use them (they’re so expensive and I don’t want to waste them).
At the end of the day, many people are not secure enough in their own art – and the validity of their expression – so they use supplies, special techniques and imitation of other peoples’ ideas as a shield. It allows them to create without actually creating, which is scary because you are putting yourself out there. This is not to say you should never try a new supply or take something you like from another artist (you should always be learning!) but there is a huge difference between expanding your repertoire and using these things as a crutch.
Listen, your art is important and we need it. Your art, not your approximation of the tutorial on the back of a craft kit. Use your supplies to express your vision (whether your supplies consist of professional grade acrylic, graphite, chewing gum, whatever), the way only you can. Use your supplies; don’t let them paralyze you.
This TED talk is tangentially related and it’s very interesting – it’s a talk by Barry Schwartz, author of Paradox of Choice, in which he states that excessive choice paralyzes us rather than frees us.
regular thursday

I went to the facebook page but it didn’t explain what this was; I thought it was for a band or something IDK
Since I’m a day late I thought about “Wordless Thursday” but then I put words on it (although I have a habit of doing that anyway) so I guess it’s just Thursday.
I may be a little quiet for a while because I am quitting my cushy insurance job at the end of the month to pursue a lucrative and stable “career” as a bellydance and/or zumba instructor.
I am going to take over my teacher’s BD classes (although it hasn’t been confirmed with the gym yet) by the end of the summer, but obvs I need to start pursuing other locations to make sure I have enough going on to make this possible. The ultimate goal is to open my own dance studio but it’s easier to start by working through other facilities, so I’ll do that for a bit first.
So, come April 29, posting will NOT pick up in a big way because I will have SO MANY prospects that it will be hard to even make it to my computer. (that’s me thinking positive). Although I have also toyed with the idea of little online AJ workshops of my own; all the cool kids are doing it.
/gah freaking out



















